February 10th, 2004, 09:26 PM
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Second Lieutenant
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Join Date: Jan 2004
Posts: 510
Thanks: 24
Thanked 31 Times in 12 Posts
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Re: Change request: Rescuing the Moloch From Whimpy Imps Inc.
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Originally posted by Vger:
There's another option that involves modding. Make the Moloch immortal.
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An immortal Moloch might even beat the Vampire queen as immortal SC of choice, and she is already a very, very, scary SC once she gets a bit of body armour.
An immortal Moloch should probably have his cost increased from 75 to 125 or so.
Quote:
Originally posted by Tricon:
PS(The mighty Peter Ebbesen leaves the EUII forums? What happened? Is this a short forray into other realms, or a more permanent visit?)
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Shh. I am here incognito. Notice how my crown of flames and my shroud of darkness have receded into the shadows whence they came? No dragons herald my coming, nor is there a wailing and gnashing of teeth.
I just enjoy a good fantasy wargame with high complexity due to its openended nature as much as the next guy. I will probably be making a few suggestions for changes and chime in with a few devastating remarks every few months, but that is probably going to be the limit of my involvement in these forums. While well moderated and with a core of very helpful posters, an inordinate number of Posts are of the "hey, I'm a NOOB and you owe me answers to questions that I could discover for myself in five minutes" or the "which XYZ is best". Additionally, the reverse post order and (apparent) lack of a strong user CP for active thread handling would drive me nuts, were I not mad as a hatter already... Ah, inherent benefits, how we come to love them.
As is, I find Dominions II a very nice game, and will no doubt play it on and off for a few years, but for MP, I still prefer EU2 live against 10-12 other players any day.
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When I said Death before Dishonour, I meant alphabetically.
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