Need to vent about "Vengeance of the Dead"
MP game. I was Atlantis vs. Ermor (Soul Gate). Things looked grim until I came up with a solid plan. Mass Acolytes (Water*1) equipped with Herald Lances! Quicken then bLast away twice per turn. Worked like a charm and turned the tide. Until "Vengeance of the Dead" that is. My opponent is casting two per turn (with his Pretender and a Loremaster with lucky magic picks I'm guessing). Whats with this spell? Only 3!?!?! Death gems to cast? Astral*3, Death*1 magic path requirement? Thats not too hard to come by. No bodyguards? Aww c'mon you guys. In order to beat the Undead you HAVE to have a very high kill ratio. So any commanders become very vulnerable to this spell. Too vulnerable I think. But then ... maybe I'm just mad. By the way, none of my commnaders have made there MR save vs. this spell yet. Grrr...
[ February 25, 2004, 03:41: Message edited by: pole_shift ]
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