.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #5  
Old March 2nd, 2004, 10:28 PM

atul atul is offline
Captain
 
Join Date: Oct 2003
Location: Finland
Posts: 883
Thanks: 14
Thanked 11 Times in 9 Posts
atul is on a distinguished road
Default Re: Better, Simpler Programming Contest

Quote:
Originally posted by Saber Cherry:
You have 3 resource types (gold, resources, and holy, abbreviated gcost, rcost, and hcost), and some number (n) of units. We will assume all the units are of value corresponding to their cost.

The goal: Make a production queue that minimizes wasted resources!

This assumes all the different kinds of resources have same value when wasted, and no bonus/penalty is put due different troop composition, just by wasted resources? Sorry, too much school work regarding problems like this, it just bugs to see all the variables having same weight of '1'. That is, if I understood the above correctly.

Haven't followed much these programming contest threads, what are the limits as to programming? Has to be stand-alone application? Specific language? For you know, I think M$ Excel has built-in function to do specifically this kind of optimization (I know, wouldn't apply such to the contest).

Not sure, I have feeling there was some systematic and elegant way of doing this with matrix operations or such of some sort. Should look some old school hand-outs to see for sure.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:51 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.