Re: A Beginner Marignon AAR: Worth it?
MY SETTINGS
I used those mods
Mind Duel Mod
Improved Light Cavalry
Mighty Militia
Alexander's Scale
Unwise's Flags
I'm not familiar with some of them (mind duel and alexander's scale), i read the descriptions and that influenced my later choices
So i created a new god of the Marignons
MARIGNON
In this game i'll experiment a kind of gameplay i'm not so familiar with.
Marignon proves to be a nice choice allowing me to have nice heavy infantry, vry powerful heavy cavalry and crossbowmans.
Marignon Priests are really powerful and they can also produce powerful mage/astral mage
It's a well round nation with lots of good units and no evident weaknesses.
MY PRETENDER
I usually play a rainbow mage for site searching, this time i'll play a Cyclops for forging and combat aswell
Cyclops
Cost 125
Hits 91
Protection 23
Morale 30
Magic Resistance 18
Strenght 28
Attack 11
Defence 11
Move 3/14
Encumbrance 2
Leadership 75
3 earth
5 research
fear
fire resistant (100)
As you can see it's a pretty powerful being in combat.
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