Originally posted by Pocus: PDF if you are interested, we can make that a joint project. You make the mod file, and I make an executable that allows the modification of the precision boost. For example you would set the boost to +1 with the executable, and it would change to this value all #precision (or whatever) tag in the your file.
There is perhaps 50 spells to mod, the burden of the work is to identify all spells which use precision < 100
The JV is a good idea, but I could manage this more easily with just an Excel spreadsheet
Who's starting and making the spell list ? I'm sure you're more qualified for that than I am, you've played Abysia in 256,881 MP games already, I've just played Ulm once !