Yeah, sorry about the R'lyeh spelling thing.
And all this confusion related to my intentions...
Here is what I'm testing right now:
R'lyeh Pretender: Ghost King
Magic: Astral 5
Death 3
Nature 4
Scales: Order +3
Sloth -3
Luck +3
Dominion: 6
Fortress: Kelp Fortress (0 point economy model)
Currently, I miss the Magic +2/+3 I have been using for them... I have been using Star Children more and more as assasins vs. Indies (as Norfleet mentioned) instead of as researchers... so I'm not sure how much that combo will retard my research.
I wasn't going to use the GK as an SC in the early goings... just as mind burning artillery support, then as a searcher. But maybe I'll eplore that option. He certainly has a nice "cause fear" effect...
I figured he'd be a decent SC in the late game with good items, though...
But mainy I was concerned with summonings in the semi-early stages, to keep land expansion from stalling while someone slubs back underwater to pick up some more meat shields...