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Old April 2nd, 2004, 10:36 PM
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Stormbinder Stormbinder is offline
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Default Re: The next patch

Quote:
Originally posted by Wendigo:
Originally posted by Stormbinder:
[qb]
quote:
You are missing the point Wendigo - Voice of Tiamat has hard max limit - the total number of your provinces. Clams don't. As Graeme said it's geometrical progression.
I am missing nothing.

It was argued that there was no better use for early water gems, so I just offered a better use.


Nobody said you shouldn't look for water sites or use both Voices if you have sea provinces. Quite opposite - it was said here many times that you should do it, and than dump all your increased water income in clams, if you are using clam hoarding strategy. This way you'll be able to make even more clams and have larger gem income at the end of the same period, as long as this period is longer than 15-20 turns, depending on your particular settings.

And because you only have limited number of provinces and search spells for water are cheap, you can serach every province (except farm lands perhaps)with minimum water gem investment. After these provinces are searched you will concentrate on clams using your water and/or astral income, while using all other gem types for defense/attack/whatever.

If you have any water/astral income and water mages (and you obviosly do since you need them to produce clams) you can do it quite quickly.

Quote:
You guys seem to defend that dumping huge amounts in clams is both necessary & compulsory to be able to compete. I have certainly won more than once without doing that, so I dispute this line of reasoning.
Have you ever played medium or long games against good opponent who is using clam-hoarding strategy? Based upon your Posts I seriosly doubt it. Go and play it, and than come back and tell us about your victory.

You have said yourslef earlier that you are playing short games and even went so far as to recommended all of us to do the same. Thanks, but some of us like different game types than you. Why do you feel that everybody should play the type of game that you are playing? Because in this particular game type the clam hoarding strategy is less valid? Or because you happened to dislike what you think of as "MM"? That's strange arguments in my opinion...

Quote:

Nothing I have seen posted so far contradicts the above, and Graeme's example seems to rather confirm it. Additionally, forging clams is definitely not the only way to get 'free' gems/money/troops.
It's not about free gems or money or troops. It's about it in rapid geomethrical progression. The "avalanche" effect if you are familar with it. If you think you can point any other "geometrical progression" strategy avalaible in this game that is as efficient as clam hoarding please do it - I would be interested to know. I doubt that you can however.

[ April 02, 2004, 20:42: Message edited by: Stormbinder ]
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