March 31st, 2004, 08:06 PM
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Corporal
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Join Date: Mar 2004
Posts: 123
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Re: On the effective early use of Pretenders in combat
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Originally posted by Bayushi Tasogare:
For my part, as far as a Magical Attack pretender, I have yet to see a better one than the Phoenix. I typically go for a Fire9/Air6 Phoenix, especially if I have sacred troops. In any event, once you have Flame Darts, you're pretty much good to go. Air Shield goes up first round if there are archers, and then you just wade through them. If they get to you, you have nice 'personal range' effects to deal with them like Burning Hands or Shockwave (is that what it's called?) and whatnot.
After getting Flame Darts, you can either continue to get better options, or you can switch to get Flame Shield or more defensive options.
Anyway, my thoughts on Artillery Pretenders.
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I really like that combo with Abysia... since they start with Flare... which is pretty rockin' if you actually hit with it (exceedingly rare with their national mages)... but that additional precision you get from the Air on the Phoenix, makes a big difference.
I recommend that anyone who thinks that Fire evocation spells are completely worthless, to give it a go.
And Lava Warriors are pretty psycho with flaming weapons and an air shield from the dual bless...
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I have heard it said on these Boards that for purposes of mind duel communion does not raise astral level.
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Is that true? I haven't been able to find any Posts one way or the other regarding it... maybe it's my atrocious spelling.
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