Re: AAR-Neophyte with Caelum
Turn 3 Aftermath
No events have popped up (at all, yet). Strange, to me, actually... does positive luck affect rate of events in 2.08? (I usually play positive luck with high Order, and I think I'm used to seeing more events than this).
No new research... only real report are the two battles.
Prophet/Seraph/Urgek vs. Barbarians.
Friendly Commanders 3/0 (Start/Died)
Regular Units 54/26
Enemy Commanders (2/2)
Regular Units (24/24)
As you can see, Urgek did his job. Provided the speedbump to slow down the Barbarians. However, I learned something else. If I was to do that again, I'd put the Spire Horn Warriors (of whom I lost 6, I believe) on Guard Commander, so they wouldn't have gotten creamed along with the Mercs. Learning to change the tactical options for a given combat will take some time, I believe. No losses to the Missile group, so that's good.
Burelk vs. Independents
Friendly Comm 1/0
Regular Units 54/5
Enemy Comm 3/3
Regular Units 21/21
Actually, I think I got off lucky! Come to find out, the enemies had 3 Heavy Cav (w/ Lances), 6 Light Cav, 12 Militia of their own, and 3 Mounted Commanders. It should have been a lot worse, imo.
Anyways, that's all for aftermath (other than finding out Arco has their Hero already, and he's now their prophet).
Orders coming up!
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