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Old April 5th, 2004, 04:23 AM
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Default Map moding question

I've been playing with limited map moding (forcing Jotun AI to play not broken theme, removing Ermor AI and changing victory conditions in Warorania scenario)


It seem to be working well (I think), however I found out that I am stuck at default settings (indep 4) and I can't find command that would change change it in scenario .map file.


Obviosly it was not acceptable, since I was loooking for challenging orania game before upgrading to Peter's Orania Nasty Edition mod.

So I've removed "scenario" title from .map file, changing it into regular map.


Now when I start the game I can select the all settings, including indep strength, and if I select 1 as number of starting provinces than it would still give every nation 5 provinces and 2 castles as stated in old oraniawar .map file, just like I wnted it to be.


The reason why I am messing with OraniaWar scenarion and not Orania map is that I figured out that since AI do not build castles, which is its major weakness, perhaps it would help him to have 2 castels from the begining. Not sure how it'll really work but at least it seems logical to me.


Now the "workaround" that I've described above seem to be working, however since this is my first humble attempt at map-moding I am not sure if everything really works as I intended. Besides this workaround seem a bit fishy to me.


So what do experienced map-makers think about it? Will it work well? Is there a better way to reach the same goal?
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