I just recently (2 days ago) got the full Version of Ascension Wars
I've been trying to learn how to play the Tien chi race, since they seem to be very versatile. Anyways, this is what I do with T'ien C'hi, if anyone could offer advice on to make this tactic better, please do.
I always create Generals with armies that have 1 Imperial Footman (the kind with the shield) for every two composite bow archers (non-imperial). The heavily armored footmen with good morale often don't break except against heavy cavalry, and while they hold and attack, my archers are shooting at any advancing enemies they see. The problem with this that I'm neglecting some troops in the Chinese, ahem, Tien Chi arsenal. Imperial Archers have 1 precision more than normal ones. Does 1 prec justify having to pay 13G 17R instead of 10G 9R per archer? I know I'm not going to care if they have heavy armor, since my imperial footmen will be tanking for them. Also, the morale "bonus" will cause them to sustain higher casualties if the enemy managed to breakthrough the footies, which is a bad thing.
Another unit I've been neglecting is the Imperial Guard. They have better morale (right?) than imperial footmen, but since they wield katanas, ahem, falchions, they can't repel as well as spear-wielding footmen. They're also more expensive. Would repel save enough lives that it's better to buy footmen than guards?
A third unit I've been neglecting are the horsemen. A close look at the Horseman's arsenal tells me that they're crap. But the Heavy Horseman, on the other hand, have full scale mail, bucklers, and Composite bows (8 natural precision, though), lances, and spears. What I'm thinking is that they suck at shooting, so that part doesn't matter, but when they've used up their lance, they just become glorified imperial footmen without shields, and I can get 2-3 imperial ones for the same cost. Imperial Horsemen, the Last type that I don't use have no bows (not that they'd be able to use them well), but attack with falchions, round shields, and lances. I consider the falchion a worse weapon than the spear, since repelling is sexy. However, they don't break as much as heavy horsemen. All in all, imperial horsemen don't seem as good as heavy horsemen, but for a heavier price. What really ticks me off is that none of the three have "Hoof," which the heavy cavalry of almost every other race have, and they shoot with 9 precision (counting the + 1 composite bows give.) Should I bother with horsemen?
A third kind of unit I'm curious about are Celestial units. Until the Last half hour, I thought the only celestial units were celestial soldiers, demon of heavenly fires, and demon of heavenly rivers. When I took Earth magic with my Pretender, I found out that there were Celestial Servants. So, are there only those four, or are there other Celestials? The only ones I've experimented with right now are Celestial Soldiers, the horsey dudes. Does their minotaur-like stats justify spending 4 air gems per soldier? What about Celestial Servants, aka pig dudes? I don't play Spring and Autumn, since it is incredibly limited in unit choices, and I like my high morale imperials, but do demons set off that glaring weakness? Are there only Demons of Heavenly Rivers and Fires or are there more? I don't like having to create Celestial Masters to make 1 demon a turn (250 gold a man, then there are heavy gem costs for the demons themselves).
On a non-T'ien C'hi topic, does anyone like to recruit an assload of Hoburg Crossbowmen? They're cheap, yet attack as well as any other crossbowman. The only problem is their health, but if you've got imperial footmen, that's not much of a problem. Too bad I can't find very many Burgmeister provinces