.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old April 12th, 2004, 02:09 AM

HotNifeThruButr HotNifeThruButr is offline
Sergeant
 
Join Date: Apr 2004
Location: In your mind
Posts: 264
Thanks: 0
Thanked 0 Times in 0 Posts
HotNifeThruButr is on a distinguished road
Default Build order

I usually play on Aran with the minimun number 5 opponents, and even though there are over a hundred provinces to go around, I always find myself clashing with a computer before or right after I've "liberated" all the provinces around my capital. I figured the problem lies in my inability to expand quickly. I'm currently using this "build order," but if you use a more efficient one, please enlighten me. This order is without a supercombatant pretender.(BTW, this is for T'ien Ch'i, but the order should still be almost the same for any other nation but Ermor.)

Turn 1: Send scout to neighbor province. Train the cheapest priest (Ceremonial Master) and as many Imperial Guard as my resources would allow. If my Pretender isn't a rainbow mage, I'd train a Celestial Master instead.

Turn 2: Attack the weakest or most rewarding province with my starting army, my new ceremonial master, and Pretender (or Celestial) follow. Train Imperial Archers (or Crossbowmen if the next province I've got my eyes on is full of heavy infants) and a Ceremonial Master (no Celestial)

Turn 3: Build temple with master and patrol with Eunuch. If I used a Celestial Master instead, I'd search first and make a temple in turn 4. If not, then I'd search with my rainbow Pretender this turn. Train more Imperial Guard and a Eunuch to lead my second army.

Turn 4: If my first army is still in good condition and there's another weak province next to it, I'd attack with the first army and a ceremonial master, followed by my Pretender if I picked a rainbow mage. Train more Imperial Archers/Crossbowmen.

Turn 5: By now, I should have a good amount of Imperial Guards and Crossbowmen at my home province. I'd lead my second army out with the ceremonial master to a weak province, or if it's a strong one, I would wait until next turn. Pretender searches, master builds a temple, and first army patrols. Train more Imperial Guards if my second army isn't full, and a spare Eunuch.

Turn 6: If I'm after a tough province, I'd pincer attack with my 1st and 2nd armies, if not, then my second army will patrol in its province and ceremonial master builds temple. Rainbow pretender moves to the province with second army to search next turn.

By now, I've stumbled upon the enemy, even at Easy AI.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:29 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.