
April 18th, 2004, 03:24 PM
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Join Date: Apr 2004
Location: Finland
Posts: 21
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Re: Arduria map + a new one in the works
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The number of sea provinces looks fine to me. Perhaps the balance of acquatic nations could be tweaked by adjusting the values of those provinces. I haven't tried it yet, so I don't know if they need to be tweaked, but I don't think simply the number of them is necessarily a problem by itself.
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The ability to attack several coastal provinces by controlling just a couple of sea provinces is what concerns me the most. Oh well. That's how they work.
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Crandaeolon's beautiful map can now be downloaded from my site's ever-growing files page. Hopefully, the added exposure will give him the additional feedback he'd like to have so he can make it even better (if that's even possible).
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Thanks for the support, Arryn. Indeed, feedback in most forms will be appreciated; I'm quite new to mapmaking and the game in general.
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You can also use the terrain switch to boost the random rolls on specific provinces (adding 1024) trusting in the game to select appropriate sites for that area.
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Already did that. I sprinkled magic-rich provinces here and there to spice things up. Adding 1024 to the value isn't documented in the map modding guide, but I thought it'd do something like that. I guess adding 512 makes the province unstartable, then?
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