May 9th, 2004, 10:35 PM
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Major General
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Join Date: Nov 2000
Location: 500km from Ulm
Posts: 2,279
Thanks: 9
Thanked 18 Times in 12 Posts
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Re: SUGGESTION: AI troop building algorithm
Quote:
Originally posted by MStavros:
Ah, so anyone came up with any good ideas so far in this topic?
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You'll find the idea this thread is all about at the very beginning.
How good it is is debatable, though. And testable, so feel free to do a test game and report your findings.
[ May 09, 2004, 21:36: Message edited by: Arralen ]
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As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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