.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $7.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #34  
Old April 20th, 2004, 05:48 PM

E. Albright E. Albright is offline
Second Lieutenant
 
Join Date: Sep 2000
Location: Ohio, USA
Posts: 454
Thanks: 0
Thanked 0 Times in 0 Posts
E. Albright is on a distinguished road
Default Re: Vampire Queen mod

Quote:
Originally posted by Cohen:
I'd remove Immortality first of all. Vampires can be killed.
Um. This depends a lot on just what mythology one uses as one's point of reference. I've ran into some (Middle Eastern? It's been a while and I'm not sure) tales speaking of a critter which wasn't frightfully powerful whilst alive (and not REALLY dead, and also capable of seeing daylight, an' some other "non-standard" stuff), but to kill it (and keep it dead) one would have to decapitate it, burn the head and body seprately, and scatter the respective ashes in such a way that ne'er the twain would meet. Or go with (Russian?) ones that posit a more lichy vampire, who would be physically strong, and when killed (in whatever unexceptional manner one chose), would need to be burnt... but when ya tried to burn it, a host of vermin (rats, newts, snakes, worms, etc.) would issue forth from the body with no goal but escape. And if one solitary lil' critter got away, well, all that hard work killin' an' burnin' yer vamp would go up in smoke...

[Edit: oh, and the bit about seperating heads and bodies (lest death not be fatal) pops up in some of the European vampire myths, too.]

[ April 20, 2004, 16:50: Message edited by: E. Albright ]
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:25 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.