TDM-Modpack politics in really big game
In my really big game it is now turn 10. I have met the Rage and they immediately turned Murderous declaring war. Is that normal ?
The Cue Cappa accepted my gift of resources 4000/3000/3000 with trade treaty then cancelled two turns later. Maybe it is because I planted a colony on a sphere world in one of their home systems. I am not claiming systems as I colonize so the attack location thing should not be the problem, or is it ?
At turn 10 I have a trade treaty with Krill, Narn, Sergetti, Toron, UkraTal, and Xichung. Contact but no treaty with Cue Cappa (see above), Drushocka, and Sallegra and of course the Rage. So @10 I have met half the races, about what I expected.
I am #14 of 20 with 18 systems 28 colonies. Next up is Sergetti at 5/18 unless one of the no treaties has more.... The Xichung have 48 ships ! I am colonizing only sphere worlds and each colony gets a space yard station to build mines at 3/turn (six when I get yard III). I will move my population using light cruisers which also have three mine launch bays in case they meet an enemy. I can build one every two turns and not significantly reduce my 4000m populaion per homeworld, then scrap at the destination rather than returning home. This way I populate worlds and stop wasting my high reprodution rate....
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