2.11 Friendly Fire behaviour
I don't recall seeing this before, so:
YAY!
After playing a bit with Ulmish Arbalescs (and you *will* notice friendly fire from those), I must say that the combat AI now takes considerable care trying not to damage your own units too much.
This is very appreciated, and while there's still some quirks (only three enemy light infantries left, for example, surrounded by my hordes of heavy infantry, but the archers still try to steal the kill...), I consider the issue of friendly fire for me, at least, completely and satisfyingly closed. Thanks, Illwinter.
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