June 7th, 2004, 06:55 AM
|
|
First Lieutenant
|
|
Join Date: Mar 2004
Location: CA
Posts: 744
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: OT: Flowers for the grave of MoM.
Quote:
Originally posted by spirokeat:
I missed DoM 1, but nuff respect to the designers, DOM 2 has lived up to MoM in every way that a host of games have failed in. I only regret that you cant control battlefield combat. Though I can imagine the nightmares of coding that a good AI take.
I raise my glass to MoM.
Spirokeat
|
Cheers.
Of course I can't speak for the developers but IMHO the main problem with full control over the battlefiled in Dom2 would not be the difficulty of coding tactical AI, but that there is no way how to make such model work in MP Dom2 game. With gameturns by the end of the game taking so long as it is, it would be impossible to implement direct human control over the battles, a la AoW2 or MoM, in typical MP Dom2 game.
I would love to have such option in the SP games though. Perhaps in Dom3?...
|