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Old April 29th, 2004, 10:56 PM
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Default Re: R\'lyeh Strategies

Thanks for these tips.

Mind me asking these questions?

- Temperature scales don't have affect underwater? Really? Sure? I didnt know that.

- Wait for a 2-astral Starspawn, really? I sort of give him guards. When you get those immobile thingies (forget name) they make great guards, since you cant do a heck of a lot with them otherwise (or are they amphib? then you could gate them. Forget). I never thought of wait-for-returning, however.

- I still have a hard time with scales. I like meteroite guards, and thought

- Those shambler tramplers: I dont have success with them. They die way too fast, be it to arrows later or tritons sooner. HOw do you use them? Id like to use them, but it seems I never have enough money for what I feel I get out of them....

- crabs -- anyone use them?

- pretender: I am almost always tempted to go air, just so I can make some Staffs of Storms, and maybe for a 20% bless air shield. I think a staff of Storms is a great item coming naturally to Ryleh, since they can still mind bLast in a storm. Also, with an Air random pick and a crafter who can make + winged helmet + bag o winds, you can have a mage cast Arrow Fend in your armies, and I am addicted to this spell with every nation I play. That may be why I fail to succeed, however -- any thoughts on this?

- I also like magic scale -- but that leaves me nothing for Order, which I feel obligated to take for those expensive units. Is there any "official confirmation" (from a dev?) that Void Summoning relies on Luck?

- Illitid Soldiers I am sometimes tempted to get in the beginning because those darn tritons are so fast. I just wish they didnt have that damn Trident and instead had their great lifedraining tentacles. Any thoughts on that?

- Anyone use bless effects? I figure a Water-9 could be interesting and sort of comes naturally, but have never tried it.

Thanks much
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