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Old May 4th, 2004, 04:39 AM
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Default Re: Stupid flying units getting killed makes me angry

Quote:
Originally posted by Norfleet:
I'm less concerned with the fact that the pursuers won't fight back as long as they can keep running, than the fact that they will get away! This can be supremely annoying and offensive to my sense of thoroughness. A huge pack of fliers can more or less eliminate this troublesome nuisance. There are very few, if any, survivors when an army gets mauled by a swarm of a few dozen devils on Attack Rear. KILL THEM! KILL THEM ALL!
Sometimes I wish the combat AI would be a little less aggressive about trying to eliminate those fleeing units: it's quite frustrating to take more losses, post-enemy routing, to friendly fire than during the main battle. Ie: your 45 crossbowmen fire a huge cloud of bolts at the 4-8 fleeing militia that your flying troops have completely surrounded.

I'd love to have a per-army setting that lets me toggle between "kill them all" (which is the current behavior) and "drive them off", where it would cause your armies to immediately re-focus on any non-routed enemies whenever their current target routes. Sometimes you can ill-afford the extra losses from prolonged (but victorious) battle that the kill 'em all option causes.
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