In one on my MP yesterday where I was playing Vanheim with Odin (AllFather) pretender, I got a "chest wound" injury as a result of attacking water province.
(mental note to myslef - never ever attack triton provinces with even almost invulnerable pretenders, unless you are 100% poison immune. Their spears of course couldn't do much against mistform comined with high defense and protection, but their posion took full effect, and that what gave me that nasty wound after the battle ended)
Anyway, the Chest Wound, as we all know, is (+5 Enc, -1 Str). However when I examined my pretender after the battle, I noticed that he now have (2 Enc moving/12 Enc melee). It used to be 2 moving/2 melee, so Chest Wound gave him +10 Enc instead of +5.
My guess is that it is somehow related to him being not-typical "mounted" pretender. But it emplies that his horse somehow got the chest wound at the same time with him, which is rather silly.
So is this a small bug, or geting chest wound for the mounted unit means that both rider and the horse got screwed with one big spear? (and it has to be _very_ big in case of Odin). I don't have any other cavalery unit wounded in the chest to compare notes at this moment, so I don't know if this beheiver consistent with other mounted units or not.
However +5 End, -1 Str is prety bad by itself, but +10 encumberence is very nasty, and I fail to see why it should be worse for mounted units, who after all tend to move less than infantry units, as already indicated in game though armor Enc.
So any comments/ideas?
[ May 10, 2004, 06:52: Message edited by: Stormbinder ]