.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #34  
Old May 25th, 2001, 06:19 PM

Kagetora Kagetora is offline
Corporal
 
Join Date: Nov 2000
Posts: 77
Thanks: 0
Thanked 0 Times in 0 Posts
Kagetora is on a distinguished road
Default Re: This game is an expensive coaster

Richard has totally crossed the line. Not only has he rationalized that this game was never really intended to have TCP/IP which anybody that has been here for any length of time knows to be false but he is now lying and acting like it was a couple months after the demo before it was even brought up. I was reading these Boards prior to the demo even being released and I am quite certain implications were made here that this game would eventually have TCP/IP capability long before the demo. This was my primary reason for purchasing the game in the first place. I knew from the demo the AI was terrible. I loved the design and figured it would be fun to play against other humans. However, this is still impossible in any reasonable manner.
__________________
Kagetora
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:10 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.