.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #21  
Old May 22nd, 2004, 10:37 PM
Tuidjy's Avatar

Tuidjy Tuidjy is offline
Major
 
Join Date: Apr 2004
Location: La La Land (California, USA)
Posts: 1,244
Thanks: 0
Thanked 30 Times in 11 Posts
Tuidjy is on a distinguished road
Default Re: drain life has no MR check??

I think that there are two separate issues, here:
1. Should Life Drain have a saving throw, or be
otherwise rebalanced.
2. Should Life Drain be moved to a different
magic school.

Lets not confuse the two.

Personally, I am opposed to moving it to Water,
because I think it fits with Death.

As for giving it a saving throw, I think that is
a good idea. Hell, as far as I am concerned,
there is no reason that no Amulet of Life Holding
is present in the game. There should be
resistance to Death magic just as there is
resistance to fire.

Maybe then we will see less Wraith/Hell swords and
Soul Vertices, which, at least for me, are a must
have on everyone who every gets into hand to hand.

As for Water magic, lets give it fatigue control.
Call it 'fluidity', and have it zero the natural
encumbrance. Armour will still hunder casting...
By the way, I am not so sure Water is underpowered
as it is. Quickness and Clams, by themselves,
make it quite desirable.
__________________
No good deed goes unpunished...
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:29 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.