
May 24th, 2004, 03:43 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
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Re: New Map: Faerun - The Forgotten Realms
Quote:
Originally posted by NTJedi:
I found a bug where if C'Tis starts with more then one province he could start with an extra fort and magic sites. Apparently the starting location of C'Tis is right next to one of those big powerful provinces.
As a result this prevents human players from playing C'Tis in a multiplayer game where players have more then one starting province because the game could be seriously unbalanced.
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Heh. This is a double flaw, I think. On the one paw, starting with multiple provinces may give C'tis one (or even two) extra castles with gem income.
But on the other paw - with a single starting province, 2 of C'tis's four neighbors are special Uber Provinces. With even a slight amount of bad luck on the other two (knights and crossbows, say, or one of the tougher amazon tribes), C'tis can have a pretty rough start with nowhere to expand.
Edit : And actually, C'tis isn't the only one that can start with multiple fortresses if it starts with more than 1 province. Pangaea has Hellgate Keep for a neighbor and can start with it; others may as well. Possibly the "solution" is to play with only 1 start province per nation, although C'Tis having 2 uber-neighbors out of 4 still seems to beg correction.
[ May 24, 2004, 02:53: Message edited by: Cainehill ]
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