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Old May 26th, 2001, 05:01 AM
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Atrocities Atrocities is offline
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Default Sneak Attack, (an idea based upon Pearl Harbor)

I must admit, after seeing this awesome movie, a brilliantly directed movie by Michael Bay, written by Randall Wallace, and produced by Jerry Bruckheimer, is well worth the price of admission. How can I say this? This movie is a great inspiration to behold. It is brimming with cameos and good acting. I really like this movie a lot, and will see it again. It’s a strong cross between Titanic, (love affair with a really unusual twist and turn) Saving Private Ryan, (For the action, and one of the actors), Thin Red Line (for drama effect.) The movie does a very professional job of explaining why the Jap's did what they did, and how they were able to carry it out. Historically speaking, it is damned accurate, and damned compelling.

Again, the movie is full of cameos, and good hearted drama mixed with historical facts, chick flickness, and stand up and cheer "Lets get it on" down home, country loving action. From the appearance of "Armageddon's Captain Willie Sharp (don't recall the actors name) and his dramatic response to being called a German, to the end of the movie, you'll be enthralled and entertained. This is no boring chick flick guys, this is a must see movie.

Now onto the topic at hand, seeing this movie inspired me to think of a new game scenario.

Sneak Attack

Basically, you start the game out with 5 systems, 50 worlds max, in a small section of the galaxy. At the start of the game, all the players are buddy buddy, while everyone is plotting to sneak attack someone. The goal would be for you to try and figure out who's going to hit you, while making plans to hit someone. Everybody would have 3 to 5 specific military bases with between 20 to 100 ships at each protecting that system.

Think of it, you're making plans to hit player 3, while player 5 makes plans against you. You launch your sneak attack, and before you can get to your objective, player 5 glasses your 5th colony system, obliterating your entire 5th fleet leaving your home system open to invasion.

Muuuumm what a thought. This would be a heavy Intel based game as well. Every player would know every player. It would start out with an entirely explored galaxy, and the objective would be conquest. Of course, sensors to scan for cloaked ships would be excluded from this scenario as that would give too much of an advantage. Also, mod in Cloaking devices for fighters, while making large ships like battle cruisers and above too big for a cloak. That would add a lot of flavor to the game.

Again, if you have not seen Pearl yet, please go see it. The hype on this one is on the up and up. It is a darn good movie.
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