Magic Items and Equiping ?
I love the magic item creation in Dom and the variety is very big, it always blows my turn time out of the water the second I start cogitating what to build for who and when...
One of the things I suffer from in Dom, is a fear of commiting generals to physical combat, Im not sure if its some earlier game conditioning or just a reticent style of game play.
That being the case I tend to not bother giving them much by way of melee items and concentrate on things that allow them to interact with a battle such as the standards or the flame bLasting helms/sceptres or maybe bows.
What is the general thought on non super combat generals/heros ? Do any of you gear them up for physical combat other than assassins or major combat summons ?
Spiro
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