Re: I suck with Pythium ... please help!
Pythium is a great nation. With it's strong astral mages and gem income, coupled with the easy and early generation of clam of pearls for more astrals all mean strong flexibililty in the later game.
A good early-mid strategy is to recruit indy archers and go for Wind Guide. Principes are great basic infantry, especially with the standards to boost morale. Backed up by astral magic and wind-guided archers, it's a good combo.
The key to Pythium, however, it to go for Acashic Record (AR) early. Go for those Waste, Mtn and Forest provinces, and cast AR on them (Wastelands first) early. You should get set up for a good, broad gem income with that. With your Arch Theurgs' random pick, or with Sages, Druids, Amazons, or those flying death mages, you can get into many different magic lines and summons.
Air elemental queens are awesome, the Harbinger, or even better Angelic Host (which get you a strong Fire Mage). Contact Couatl can get you into Nature magic if you haven't already done it with Druids. Death is very easy to get into with a death 1 sage or an Arch Thuerg with a random death pick.
Edit: Forgot to add that your water magic can easily get you to Summon Troll King Court, which puts you into the water in force.
[ July 04, 2004, 22:05: Message edited by: Master Shake ]
|