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June 3rd, 2001, 10:30 PM
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General
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Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
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Re: New ideias / concepts / problems in / for SE4 (1.35):
quote: Originally posted by ZeroAdunn:
It would be cool if when you captured a planet you gained tech (random) and your enemy lost a tech or two.
Imagine: After a long and devestating war in which numerous planets were captured or destroyed you find that, uh oh, you've lost about half you tech and will have to research it all over agian, would make for very interesting games.
If you lost ALL EXAMPLES of a technology it would make some sort of sense to also lose the tech. So if all planets with Planetary Shields were destroyed or captured there could be a reasonable chance that your empire would lose the knowledge of how they worked. Even more interesting would be to add a "cultural" element to the game and have technologies lost for widespread and long term rioting. Rioters could be destroying libraries and laboratories along with their own neighborhoods...
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