Re: PBW PvK Proportions Game #2
Thanks - those two do look like typos. What I get for rushing.
I don't have ICQ where I am at the moment.
I will be changing the homeworld CC to something in the neighborhood of what you suggested. My Last guess was HW CC would provide 1000 research and a 10x research multiplier. By my math, trying to take what SE4 actually does into account (assuming happy and later jubilent happiness, and use of a system computer complex eventually), this gives about 21000 research to start with, and has the potential to grow to about 106640 if you filled your whole homeworld with Research Megaplex III's. With only half-filled, research would be about 61070. I may tweak that a bit, though.
As for the other values you listed, they are pretty close to what currently exists.
The spaceport cities costs and abilities are more or less the same as their corresponsing city... plus a spaceport and resupply depot. I give them a minor side-effect boost on research, but I don't see why their research bonus should any better than the same size city, plus a point or two.
I'm also not sure why a city would provide an intel multiplier. It seems to me like a civilian community presents intel challenges as much or as or more than it would help. Did you have a rationale in mind for that?
PvK
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