Re: Sheap-Hosted Games-Read if your game moved servers
OK, I checked.
The mod appears to be the same content, but the one you sent me had been converted to RTF text format. So I downloaded the new one and reset the server.
I'm surprised it loaded the game at all. A little worried too.
This is my first time hosting a modded game. Do I have to enable the mods using commandline switches? Shouldn't it just use the mods automatically? And as a result shouldn't it have puked on the invalid .dm file? Or would that happen only when it was time to generate the turn? No turns have been generated yet.
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