...or rather what is the impact of experience?
I know the numbers, and I've seen the table (see Liga's pretty good
manual addenda and search for experience), but does that few addtional points really matter
for ordinary units?
Sure, that 5 additional points in attack & defense give your super-VQ an additonal edge for little cost, but I feel that there is something wrong with that:
Think about that poor milita man that had to leave his family and got lucky, survived dozens of tremendous battles and hardships to reach an astronomical level of experience (for non-leader that is) and all he received in the end were 2 measly hitpoints and an unlucky blow from a hostile freshman? Doesnt sound heroic to me...
Heroes should also emerge from the field by valor not only by random chance like those self-proclaimed national heroes! Therefore I propose:
1. More additional hitpoints, it doesnt matter much for to SCs anyway, but for poor militamen it does!
2. Ordinary units should be gift-of-reasoned when reaching the 5.level!
I know that there is the pretender-crammed Hall of Fame to address this problem somewhat, but that doesnt help our poor milita man either without point 2!
So what do you think? Vote!