Quote:
Arryn said:
They also desperately need someone with experience in AI (preferably neural-net AI). Of course, people with experience in AI are in severely short supply in the entire gaming industry. It's just that the games that most need good AI (ie: strategy games) are often the ones with the worst AIs. Probably has something to do with the genre's popularity and typical budgets.
|
When I'm not playing Dom2,

I spend my time thinking about data mining and machine learning. (Yeah, it's my job.) So, I'm curious what you mean.
When you say "AI", you do mean "machine learning systems" or "decent software to play games"?
Why do you think neural nets would play Dom2 well? I work with a neural net guru, and the problems he takes on are far simpler than playing Dom2.
I agree folks who write games don't know a lot about how to get software to play them, but I'm not sure the problem is just lack of money. The problem is
hard. Or at least, I think the company I work for would pay could good money for any software that could play Dom2 well, cause it could do lots of other hard things well, too.