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View Poll Results: Which of the following would you prefer?
Sheap's suggestion: a bravery option for commanders, to rout if their troops rout, or not 13 20.63%
Panther's suggestion: all commanders must make a morale check whenever an army routs or dies, but they carry on fighting if they succeed 16 25.40%
No change to the present system 34 53.97%
Voters: 63. You may not vote on this poll

 
 
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Old August 27th, 2004, 03:09 PM

The Panther The Panther is offline
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Default Re: Poll: morale and routing

Or even better yet, each time an immortal dies, it loses say 20 random points of strength/attack/defense/MR/HP/etc, thus making it weaker and weaker each time it spawns after death. Vampires themselves should also be subject to this weakening effect. By the time your VQ has died 5 times or so, it would thus become permanenty weak and die even faster, just like the mortal pretender who has lost all its magic and is covered with afflictions from too many battles. As for the vampires, when they drop to 0 hit points in the next spawn, they would be permanantly dead.

I agree that immortality is too strong, especially given the self healing of afflictions.

And I must say that I REALLY like the Moses Hansen idea that any commander automatically routes with no troops. This would be a piece of cake for the devs to implement also, by just simply removing the artifical construct where a lone commander is treated diferently than commanders with troops.

But immortality would be the exception to this auto-rout rule, just as it is now. Though this might make immortality even MORE stronger, which would be a very bad side effect.
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