Re: Fighter questions
I usually play temporal and in regards to ftrs, I usually put them into Groups of 25-30
I mix 10- small w/time distortion, 15 rockets, for small, this way after rockets fire the others protect and still can fire.
These are with small, With Med ftrs, I mix same amounts with one group carrying time distortion, 1 group with torpedos. I also mix in a large group or 2 of 20-30 small ftrs with just rockets, after they fire, they split, but if they hit they do damage if not destroy the ship they target. I usually mix my Groups together except for those that only fire rockets.
As for PD's, with temporal I fit BC's with loads of dime distortion, they not only hit ships every turn but also ftrs, in fact I found them more effective then the pd's. i always include at least 2 of these with my fleets and put at least 1 time distortion on each ship. They are also excellent on WP's and BS's they hit ships and ftrs. They don't hit seekers tho so you still need some
pd's if you are against seeker type opponents.
just some ideas mac
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just some ideas Mac
BEWARE; crochety old geezers play SE4, in between bathroom runs
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