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Old August 31st, 2004, 09:23 AM

Karacan Karacan is offline
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Default Re: MP Game - Yarnspinners

Ermor: Turn 3

The attack on Gali went excepetionally well. Rolf Magnus and his mercenaries were worth the investment, as a crossbow bolt immediatley sent one of the defending captains to a wounded retreat. The heavy infantry was made up of braver men than expected, but my fearless followers held them long enough for the crossbowmen's work to be done.

The ritual I cast was a success, and a powerful elder mage named Simith has followed my call to service. He shares my conviction of bringing the ultimate enlightenment into the world, and I will have many a task for him before this is done. For now, he shares the library with me, for there is much lost knowledge to uncover.

Angmar obviously distinguished himself greatly during the battle in Gali, and is now feared in the whole world as a hero and slayer of such.

Seeing that my troops had little difficulty with the heavy infantry , I send them directly to the north, to conquer another promising looking farmland province defended by a mere few slingers. Sometimes I wish I had studied under the ancient forebears of Mictlan, for blood has a powerful attraction of its own, and blood and its otherwise useless vessels are plentiful in my newly formed realm.

Speaking of my realm, I have decided to raise the ancient flag of fallen Ermor as a symbol of fear and power. And so I announce to the world: Ermor has risen again in all its splendor, for I am Noth, Prince of Fever.
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