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Old June 19th, 2001, 08:14 PM
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Default Re: Best satellite design?

I was just happy when I discovered the Religious Talisman and pretty much don't have to worry about 'to hit' modifiers on Sats anymore. Throw in a few Shield Depleters with beam weapons and anyone coming through that warp point is in trouble!

I've found lately, however, that some AI put multiple shield generators on their sats...let me tell you, having an entire dreadnought only able to take out one or two sats a turn is ANNOYING. heh heh

I currently play a modded Devnullmod, and mines have become useless. Any fleet can pretty much bulldoze a minefield nowadays. *sigh*

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