Anklebiter Proposal
Since Anklebiters game has stalled (and comments/votes from players hasn't seemed to yield anything), I want to get the ball moving for a solution to the game:
(1) Well, just continue (certainly one possibility)
(2) Agree on finishing positions without fighting it out. For example, I suggest the following order of finish: Rex, Slynky, AtomSmasher, Geo, Joachim, Deccan, Tesco, and Gandalph (easy since he withdrew and had to deal with Rex...GULP). I list this order because, as I see it, if everyone continues as has been discussed, Joachim...very strong...has no allies willing to stand with him and unless one of my partners breaks oath, he can fall easily. Deccan doesn't wish to fight and just wants to be a good ally. I won't attack Rex, AtomSmasher, Geo, or Deccan. I don't think Rex will side against me.
If people are willing to consider item #2 more than item #1, but are opposed to my suggested finishing order, then alternate suggestions are welcome.
It also occurs to me, like a lot of games, that some people, most likely Joachim, hate building in a game for a hundred turns and not having a chance to see what they can do in a nice big battle. IN that regard, IF we agree on finishing positions, certain people can agree to "test" a fleet against another opponent in space...a fleet of, say, 200 of the best ships. It wouldn't alter the finishing order any but it would provide some satisfaction and fun, I think, that some might like. Kind of like, "Meet me here with your best fleet and let's see how it turns out."
Anyway, I'm, open to suggestions (though I'm not the game master) to get this game settled. I hesitate to start a new game if this game will continue, as it takes me around 2 hours to do my turn each time. Let's do SOMETHING!
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ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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