Quote:
Endoperez said:
Maybe I should post my old "friendly area = friendly dominion" -idea. In short, change the first mover from the owner of the province to the one in his own dominion. Raiders would be caught unless they raided in their own dominion.
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This idea sounds a bit arbitrary, to me. From my limited experience, it seems like a difficult proposition to fix the raiding problem in a patch.
The notion that I had (which may well have been proposed previously) is a generalization of the idea of light cavalry having a chance to catch raiders. That being to allow some probability of catching raider based on strat movement. Perhaps +1 strat move gives a 50% chance, +2 gives 75%, etc. Flying armies could give a bonus to catching, and stealthy raiders could give a negative modifier to being caught.
But this sounds like an idea that will be unbalancing, maybe doable in Dom3, but perhaps not in a Dom2 patch.