OT: How to assign a texture using 3dsmax
	
			 
             
			
		
		
		
		Hey everyone, 
pretty OT, but i cant help myself. I have been doing a few models using 3dsmax 5. I now want to skin them/assign a texture. Unfortunally i dont how to do that, i now you must somehow assign a UV map to the model which again must be exported and colored. How to i assign a UV map ? 
 
Do you know of any texturing/skinning tutorials ?  
 
Ty 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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