Re: MP Game - Yarnspinners
Turn 8, R'lyeh
Oh, the power! The infinite power! I reach out my hand and take. My tentacle moves and the world dies into chaos.
Go forth my starchildren: slaughter the human heroes and fry the fish fools. Let the world shake. Release the Otherness and bring darkness to the sunlit lands! Drive the slaves before you like chattel, heedless as they scream, fall upon the poisoned spears, and tumble into the abyss. Turn teeth upon shark hide, rip and tear- with my power behind you these ancient lords are mere playthings. This is my divine will and the deep places of the world shall run red!
Wha...? Where was I? Ah, now I remember... studying the ancient text, learning how to slip into the unreal void between the hard places of this world. The scout reports have been all good news; my empire added two new provinces, a much welcome addition of gold, and in one, the locals promised to provide us with shark warriors in return for their pitiful lives. This is excellent news, since shark fin soup is so hard to come by in the void.
Already I see signs of mighty deeds on the shore: heat, and eternal night. My time of peace under the waves may be near an end... the fuzzy pufferfish... the crunchy dolphin. It has been so long since land animals entered my maw. Now I sleep again, and let my assassins work their will upon an unsuspecting world. Cut of their leader's heads, and they will all run away. It is a subtle strategy, and Cthulu does not normally resort to such things, but... my main army continues into an aptly named, and weakly defended province.
Mr Flibble is very cross. They shouldn't have run away from Mr. Flibble, should they? What are we going to do with them?
No, we can't possibly do that. Who would clean up the mess?
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