.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old October 13th, 2004, 02:22 AM

Huzurdaddi Huzurdaddi is offline
First Lieutenant
 
Join Date: Mar 2004
Location: Seattle
Posts: 771
Thanks: 0
Thanked 3 Times in 2 Posts
Huzurdaddi is on a distinguished road
Default Another question about damage multipliers!

I thought I knew how they worked from the Last question, however I did not as the entire formula, so here goes!

We now know that the multiplier is applied after strength so it's:

(STR+WEAPONDAM)*3 + 2D6 ( OE )

That makes sense.

The question is how is this damage resolved on the targets HP is it:

(a) (STR+WEAPONDAM)*3 + 2D6 ( OE ) - (PROT)/AP_MODIFIER - 2D6 ( OE )
(b) (STR+WEAPONDAM)*3 + 2D6 ( OE ) - ((PROT)+ 2D6 ( OE ) ) / AP_MODIFIER
(c) (STR+WEAPONDAM-PROT/AP_MODIFIER)*3 + 2D6 ( OE ) - 2D6 ( OE )

I don't know if there are any other combinations if so please point them out.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:22 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.