Something different...
So as the king of sandbox strategy gamers (an acquaintance once described my play style, very aptly, as "enacting a story"), I'm fond of playing default theme Pythium with a Virtue, and using neither 'evil' magic (death/blood rituals/spells/items, spells that target 'civilians' -- ie. population, etc.), nor things that are really game-y and wouldn't be too fun to read about in a fantasy novel (i.e. wishing for endless Doom Horrors, clamshelling, extreme micromanagement). In other words, I'm playing the Forces of Good (with a capital G). ^_^
Does anyone have any suggestions? Because Vestals are such a joke, I'm thinking there's no point in going for Air 9. Instead, I might go for Air 7, then invest the points saved in Growth and Fortune (1 each, for flavour), putting one each in Order and Productivity, and then probably putting the remaining 2 into Fortune. That, or putting one into each of Fortune and Productivity -- I tend to be swimming in gold by the lategame, but resources are still a problem when churning out Emeralds.
What do you think?
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