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Arakiel said:
"Deeply Religious Trait : I'm fine with not allowing it. I would be interested to see what other people think about that."
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That was eight Posts back, not five. I was referring to this post:
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[Salient said:
I suggest we allow intel, it's like I said a strategic choice.
Tech and ship trading are off limits and so is the religious trait.
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Arakiel said:
as to your other question on whats the point of intel...it's called Role Playing, you may have heard of it. It involves taking on the role of another (in this case government) and acting just as that other would. Taking something out for all players because you don't find it effective smacks at the opposite of what RP is for. Now if YOU don't want to use Intel in your government then that's fine, but for others it may be an intricate part of their society.
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I am quite familiar with role playing. What I don't understand is why someone would want to roleplay having his agents caught EVERY SINGLE TIME unless he had half a dozen allies helping them out. If someone want to play an intel-oriented race, I can practically gaurantee that that race will be a very minor power because of it.