Re: this Strategy must be broke
Just my $.02...
Yeah, I do that too; build my shells and send 'em to a waypoint with training facilities and baseyards full of repair components (the more of both the merrier), but I do it for another very important (at least to me) reason - I'm able to use the population better IMO.
See, if I build just shells at lightly populated SY worlds (I build at least 1 in every system as I'm sure most do), I can move all my population and concentrate them at a few huge worlds where I can build those WarpPoint ships (and other very expensive ships) at those full huge planets more quickly. Population is a very significant modifier for planet-based Ship Yard production; probably the greatest in most Mods.
Yeah, build the shells and retrofit while they're training seems a good efficient use of the time to me and I can build those expensive ships in far less time earlier than most others.
If you look at this, think about it a few minutes, and try it out, you will see exactly what I mean....
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