Re: pentagram diplomacy
Wouldn't it be easier to simply put a limit on two enemies? Symmetrical animosity demands a symmetrical expansion. That's good and well on a map like the Theather of War but in the Cradle of Dominion I might very well be isolated from my enemies in a sea of "friends".
Perhaps another system based on chance, voting or rules could be deviced. Perhaps you always go to war with the first nation you encounter and then can't start a new war until that opponent is defeated. First one to defeat two enemies wins?
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