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Old June 30th, 2001, 04:14 AM

Sinapus Sinapus is offline
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Default Re: Population modifier idea -- penalty for low population

quote:
Originally posted by Atrocities:
Hum, looks like something fun to try. Thanks.



Those facilities that usually take one turn to build now take a few turns until the population grows. Started a research colony and had a build time of .9 years. (After a few turns of growth it reduced to about .4 years, though.)

Also, one population transport wipes out the loss in production and construction rate. However, there are only so many transports available.

[This message has been edited by Sinapus (edited 30 June 2001).]
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