.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #5  
Old July 3rd, 2001, 08:11 PM
PsychoTechFreak's Avatar

PsychoTechFreak PsychoTechFreak is offline
First Lieutenant
 
Join Date: Mar 2001
Location: Bordesholm, Germany
Posts: 781
Thanks: 6
Thanked 0 Times in 0 Posts
PsychoTechFreak is on a distinguished road
Default Re: New CI bug with v1.41 ?

quote:
Originally posted by PsychoTechFreak:

Could anybody of you who has a similar savegame (best would be with 3 or more races, to see if it's one counter per race *shudder*) check this out ?



Very bad news on this question: All of my CI projects just counter ONE (the very first) attack and they fail on the next attacks which are done in the same turn. This means (even with 12 almost full CI level 3 projects):

Race 1 attacks you with e.g. 5,000 points and fails against your CI projects, if it has a 2nd, 3rd... attack in the same turn : these are successful although all CI projects which SHOULD counter an attack are reset to zero.

Every further attack of race 2,3,4... in the same turn are successful.

Unfortunately this is a systematic error, not a function of random.

Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:50 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.