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Old November 15th, 2004, 07:49 AM

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Default Bug-like Battle AI behavior

A very nasty thinhg just occurs to me : my Caelian army (10 so Seraphs, a couple Mammoths, 20 or so archers) gets attacked by Niefelheim Jotun - 20-30 various giants, amongst them a couple Niefel Gts, and a Niefel Jarl.
Jotun has a Nat-9 blessing, and the N Jarl is a SC type, with some equipment : Wraith Sword, Boots of Flying mainly.

Battle starts, Caelian mages are all set to LB/OL after a WG and Mistform, Jotun troops gets mauled and mostly routs, except the Niefels.
The Niefels battles the Mammoths, eventually get killed, except the Jarl, who gets berserk. Turn is now 6+, scripts are over and battle AI casts mostly P Wolves for my Seraphs.

Jotunheim routs, the remaining giants flee, except the Jarl - he is berserk and happily fight the Mammoths and the archers.
From that point on and for 10-some turns, the Seraphs *only* targeted the fleeing giants, even the Wolves chased them, and no one bothered of the Jarl that killed everyone, flying from seraph to seraph after slaughtering the troops and cutting them with his Wraith Sword !!
Caelians didn't flee either, all were killed, and battle ended only with the N Jarl remainign, a Jotun victory...

While I'm not sure the Seraphs could have killed the Jarl - OL could have done it, but not sure-, it's VERY frustating to see they didn't even react to him !

Did someone else experiment this - ie a "winning" army disregarding berserk remaining enemies to eventually lose to them ?
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