.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old November 22nd, 2004, 01:22 PM

Zooko Zooko is offline
First Lieutenant
 
Join Date: Sep 2004
Posts: 666
Thanks: 0
Thanked 0 Times in 0 Posts
Zooko is on a distinguished road
Default what the heck are my Communion Slaves doing?

I just watched a battle and painstakingly transcribed every spell cast by my mages, and what their fatigue was after each turn. I have several questions:

1. Why did the Communion Slaves not cast any spells?
2. Why did the Communion Master go out of script on turn 5?
3. Why did a couple of the slaves change their minds and cast a couple of spells at the end of the battle (turn 18).
4. Why does the fatigue get distributed unevenly?
5. Why does the fatigue get distributed differently when the Communion Master casts a spell on one turn than when he casts the same spell on the next turn (turns 6 & 7, turns 9 & 10 & 11, turns 14 & 15, turns 16 & 17)?
6. Why does the Communion Master cast worse spells like Banishment or Solar Rays instead of better spells like Holy Pyre?
7. Why do my mages sometimes recover as much as 8 fatigue per turn? (4 is due to Summon Earthpower)

Here was the script:

Enforca: Communion Master, Power of the Spheres, Summon Earthpower, Phoenix Power, Immolation, spells
Metase: Communion Slave, Body Ethereal, Luck, Rage, Blink, spells
Clarbune: Communion Slave, Luck, Body Ethereal, Curse of the Stones, Blink, spells
Bphlah: Communion Slave, Body Ethereal, Luck, Rage, Blink, spells

Actual behavior: Enforca cast 1. Communion Master, 2. Power of the Spheres, 3. Summon Earthpower, 4. Phoenix Power, 5. Summon Fire Elemental, 6. Banishment, 7. Banishment, 8. Luck, 9. Banishment, 10. Banishment, 11. Banishment, 12. Iron Will, 13. Holy Pyre, 14. Solar Rays, 15. Solar Rays, 16. Body Ethereal, 17. Body Ethereal, 18. none, 19. Luck

The other mages cast Communion Slave, then did nothing until turn 18 (the same turn that Enforca did nothing) when Metase cast Body Ethereal and Bplhah cast Mind Burn.

Here are the fatigue levels of each mage after each turn. The fatigue caused by my opponent's Rigor Mortis is included in parenthesis, when applicable.


turn
| mage ->
v Enforce Metase Clarbune Bphlah
1 19 19 19 3
2 31 41 52 9
3 37 (37) 69 (77) 58 (70) 33 (29) ???
4 41 (50) 79 (75) 74 (70) 31 (41)
5 69 (70) 84 (80) 89 (85) 50 (54)
6 72 82 87 62
7 68 78 83 58
8 72 82 87 60
9 80 89 107 64
10 78 87 100 68
11 86 100 104 72
12 86 112 99 84
13 85 104 98 84
14 85 99 98 79
15 86 99 109 77
16 87 102 119 75
17 88 103 115 73
18 ? 118 ? 72
19 98 113 101 70


One theory as to why Enforca didn't cast Immolation is that he didn't want to hurt the three White Knight bodyguards. Another is that he thought casting Immolation would hurt the Communion Slaves, not realizing that they had fire immunity fro.... Oh. I see that they only had 50% resistance from Phoenix Power. Maybe next time I'll do Phoenix Power, Fire Resistance, Immolation. So I guess the explanation to question #2 is Enforca was smarter than I was and knew not to cast Immolation.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:40 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.