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Old November 30th, 2004, 05:11 AM
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Default Re: OT: You Know I Hate

I think what Fyron is trying to say is that while Freelancer may have thousands of additions you can plug into the game, it lacks SE's ability to radically alter the game. If one so desired, you could change SE4 from a 4X strategy game into a servicable fantasy RPG. To a lesser extent, you can radically alter the type of universe you play in. Want to make a Wing Commander/Starlancer type game where big ships are relatively rare, and you main strike power comes from fighters? Doable. Or do you want to play in a universe where ALL the ships are incredibly massive, and fighters just don't exist? Not a problem. You can even create mods that would do away with the most fundamental aspects of a 4X game, such as resource collection and research if you so desired.
Essentially, while games like Starlancer may have a vast number of mods due to the larger community, a game like SE offers a level of customizability that few games can match.

Damn. Should I be the MM Press Officer or what? ;-)
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